A recent report by research firm InsightAce Analytic reveals a significant shift in the education sector, as the metaverse, supported by blockchain networks, is set to reshape the learning landscape by 2031. With an estimated annual growth rate of 38.42 percent, this transformative fusion of education and the metaverse is projected to generate over $102 billion (approximately Rs. 8,48,980 crore) in revenue.
Metaverse ecosystems, providing fully functional virtual environments for work, play, and social interaction as digital avatars, are poised to revolutionize education. This evolution could see educational institutions establishing their presence in the metaverse, offering inclusive access to education while eliminating barriers such as travel, health issues, and the financial burden of traditional educational necessities.
According to InsightAce’s ‘Global Metaverse in Education Market Size, Share & Trends Analysis Report,‘ the surge in e-learning adoption and the growing interest in immersive learning environments are key drivers behind the metaverse’s expansion in the education sector. The convergence of factors like increased internet adoption, 5G connectivity, cryptocurrencies, cloud services, and emerging technologies such as AI, VR, and AR further propels this integration.
The report highlights that North America and the Asia-Pacific regions are expected to witness the fastest adoption of metaverse technology in education. Developing nations like China and India, with their substantial populations and advancements across various industries, present promising opportunities for market players.
Numerous metaverse ecosystems, including The Sandbox and Roblox, are already offering captivating experiences in this space. Meta, led by Mark Zuckerberg, is also working to enhance the usability and realism of the metaverse, focusing on making digital avatars appear more lifelike. Despite these advancements, the report emphasizes the need for affordable hardware to seamlessly transition between the physical and virtual worlds. Some ed-tech platforms have already begun integrating metaverse technology into their offerings, including Invact Metaversity, Tomorrow’s Education, 21K Schools, Roblox, the University of Miami, and the University of Nevada.
In a move towards metaverse-based education, the University of Tokyo, Todai, introduced a range of study programs in the metaverse. Former India head of X, Manish Maheshwari, sees the metaverse as a solution to address the global education crisis and is now part of the Invact Metaversity team. This emerging trend signifies a transformative shift in the education sector, driven by the metaverse’s potential to revolutionize the way we learn and engage with educational content.